Paste the copied name here and that’s it. Step 4- Now navigate to “shadercache” folder inside the Cemu folder and then go to “transferable”. Copy the name of the shader cache as shown in the image below. Step 3- Search for the line that says “shader cache name”. However, If you have the shader cache file for the game but shader cache compilation does not begin once you run the game, it means that Cemu is not picking up the shader Cache file. Normally, when you have shader cache for a certain game, say Botw, once you run the game a screen should pop up as shown below. Renaming shader cache for your games on Cemu 1.12.0 Once you have typed these settings into Botw game profile, click save and close it. If you have a dual core processor then set the cpuMode to Singlecore-Recompiler. If you have an i5 or a 4 core processor, cpuMode should be set to Dualcore-Recompiler. Generally, the rule is, if you have an i7 processor with 6 or more cores, your cpuMode should be set to Triplecore-Recompiler. txt file from here and copy the settings from it. Step 2- For the best settings, copy the text from the image below into your own Botw “game profile”. Step 1- Start your Cemu emulator and then in the game list, right click The Legend of Zelda: Breath of the Wild and select “Open game profile”. 5 Additional Settings for Improved Performance on Cemu 1.12.0 Best GameProfile settings for The Legend Of Zelda: Botw on Cemu 1.12.0
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